Jousting break (Oz variety)
Thanks to all concerned in making the video. It's great!
Labels: Australia, chivalry, historical re-creation, tournaments and jousts
Ancient, medieval, Islamic and world history -- comments, resources and discussion.
Labels: Australia, chivalry, historical re-creation, tournaments and jousts
Labels: Afghanistan, buzkashi, sports, tournaments and jousts
Labels: Afghanistan, Charny, chivalry, The Big Picture, tournaments and jousts
Is the world ready for a sport played with a headless goat carcass?Haji Abdul Rashid thinks it is and has big plans: corporate sponsors, television rights and beyond.
"We want it to become an Olympic sport," says Rashid, who heads the Buzkashi Federation.
To understand how ambitious — even crazy — this is, consider the game. Buzkashi, which means "goat grabbing," is a violent sport with virtually no rules. Players, called chapandaz, gallop at breakneck speed over a dusty field, fighting over a dead animal without a head.
Buzkashi is undergoing a renaissance in Afghanistan since the Taliban regime was ousted from power by U.S. forces in 2001. There are more games, players and spectators than ever before. Rashid says he has already contacted some Olympic officials.
Once dominated by powerful warlords or tribal leaders, buzkashi is attracting a new generation of businessmen who are using the game to meet contacts and get clients, explains Said Maqsud, who owns a Kabul-based security company that employs more than 1,000 people.
"That is a new concept," Maqsud says. "Now businessmen like me can be involved."
Rashid knows the game needs to be standardized to export the sport, played principally in Afghanistan and some Central Asian countries. Previous efforts to impose consistent rules have gone nowhere.
The game has no rounds or time limits. Galloping horses regularly spill off the field, sending terrified spectators running for safety. Some games are played with 12-man teams; others are scored individually with hundreds of horses careening around the field.
"It's very violent," says Maqsud, who also has seven buzkashi horses. "Animal rights activists wouldn't like it."
A spokesman for the International Olympic Committee, Mark Adams, said he was not aware of any overtures from buzkashi officials. He said there might be concerns that the sport is not widely known and has no governing body that regulates it.
"I'm not sure it's a universal sport," Adams said.
Labels: Afghanistan, buzkashi, chivalry, horses, tournaments and jousts
I have been to the Cahokia site, and not only are there some surviving Cahokian "ziggurats" made of earth, but a great modern museum.The chief standing at the summit of the black, packed-earth pyramid raises his arms. In the grand plaza below, a deafening shout erupts from 1,000 gathered souls. Then the crowd divides in two, and both groups run across the plaza, shrieking wildly. Hundreds of spears fly through the air toward a small rolling stone disk. Throngs of cheering spectators gather along the sidelines and root for the two teams as they play chunkey, a game that had a significant role in organizing social and political life at Cahokia, the great prehistoric city that arose around A.D. 1050 near present-day St. Louis, Missouri.
...Many, possibly most, Midwestern, Southern, and Plains Indians were in one way or another entangled in a history that began at Cahokia. The evidence is often indirect, but it is compelling, and points toward a singular history-changing moment 1,000 years ago, when social life, political organization, religion, art, and culture were all utterly transformed in the middle of the Mississippi River Valley. At the epicenter of events was a radical new kind of social and political experiment: a planned capital city. Someone--or some governing body--designed one from scratch at Cahokia. The leaders superimposed a new plan directly over an old village and supervised the construction of great earthen pyramids, open plazas, and huge wooden buildings. Then they gained control over people living throughout the region, an unprecedented move in the history of ancient America north of Mexico.
A new culture developed at the city, perhaps inspired by Mesoamerican models. The people of Cahokia practiced human sacrifice, incorporated obelisk-like timber posts into their worship, told stories of superhuman men and women, used Mesoamerican-style flint daggers, and understood the cosmos in ways similar to Mesoamerican notions. They then spread this new way of life, which included intensified maize agriculture, across the Midwest and into the South and Plains with a religious fervor. Archaeologists refer to the culture as Mississippian, after the river that flows by many of its known sites.
One of the primary vehicles for the growth of this new civilization may have been Cahokian envoys who carried chunkey stones in one hand and war clubs in the other as they ventured into the hinterlands with the purpose of making peace or political alliances. These emissaries seem to have established and enforced a region-wide peace of sorts, a veritable Pax Cahokiana, an important element of which may have been the game of chunkey.
Timothy R. Pauketat is a professor of anthropology at the University of Illinois at Urbana-Champaign.
Labels: chunkey, Middle Ages, New World history, tournaments and jousts
Antoine de la Sale,[Petit] Jehan de Saintré [c. 1455]
This fourteenth century French prose work is an odd item. It's a "roman" — prose fiction. But it's nothing like the fantastic fantasies that dominated the era. No quests, no dragons, no trips to the moon. Instead, it's a realistic narrative focusing on tournaments and deeds of arms. In the first few chapters, the central character arrives at court as a page, at the age of thirteen. A Great Lady immediately begins a campaign of seduction, twisting and tormenting the lad until he surrenders his innocence. This is coyly, but still pretty blatantly recounted by the author. But the romance is meant to be edifying as well as titillating... she is given to quoting Greek philosophers while making love, and recommends a long list of books for him to read between carving the King's roasts, learning to fight, and providing her with stud service. Few teenagers have to face this kind of stress, today.
By sixteen, he becomes a star of the jousting circuit, albeit embarrassingly short and skinny for the role. This is continuously rubbed in, as contender after contender is fooled into under-estimating him. There's not a lot of plot, and not much character development. There's endless detailed description of clothing, meals, gifts exchanged between nobles, and, most of all, the pageantry of the tournament. Jousts are described blow-by-blow:
A la ije course le seigneur de Loisselench [a visiting Polish knight] actainct Saintré a la buffe tellement que a bien peu ne l'endormist, et Saintré l'ataint au front de son heaume et perça son buef d'argent tellement que au passer que les cahevaulz firent le sien tourna ce devant darriere, et a ceste course Saintré un peu se reposa.
A la iije course le seigneur de Loisselench, tout ainsin que Saintré l'avoit actaint, il actaint Saintré et lui emporta sur la pointe de sa lance son chappellet de byevre tout ainsin garny comme it estoit, et Saintré l'actaint ou hault de son grant gardebras qu'il lui faulsa avec son double et rompist les tresses, et le gardebras a terre vola, et alors recommença le cry et le bruit des gens et des trompectes tellement que a peine les pouoit on faire cesser.
Eventually, "little Jehan" goes off to war, joining the Crusade in Prussia, where he fights vast armies of "saracens" — the geography and anthropology are somewhat vague.
While a truce endured and there was hope of peace between the French and the English, Englishmen of the highest nobility were able to cross France freely for the sake of curiosity. There were always debates between the two groups concerning prowess and success in arms, and they argued about which of the two should be given more honor. The English were accustomed to keep silent about domestic calamities and to extoll their victories unendingly; which extremely displeased the French, who attributed that habit to presumption.As a result those prominent knights and spirited youths, Reginald de Roye, Jean called le Maingre, alias Boucicaut, and the lord of Saimpy, aflame with zeal and vigor, resolved to settle the matter through an unprecedented deed of arms, which is worthy of being recorded. So that they might restore the worthy renown of the French chivalry and gain everlasting glory for the kingdom, they bound themselves by oath that they should measure their strength against any foreign men at arms; and they begged the king with the strongest entreaties and obtained permission with great difficulty, since in the judgment of all prudent men, they were attempting a task beyond their strength, since Saimpy was puny and thin, Boucicaut of the same stature but with better built limbs, and Reginald, likewise of medium size and superior to the others only in nimbleness. Thus the prudent advised the comrades that they should come to their senses and give up the project. They refused to do so, responding over and over that "Nature doesn't deny constant spirits to the small of stature." After gaining the king's support they had the deed of arms proclaimed to all lords and ladies in neighboring countries and especially in England by heralds accompanied by trumpeters. Without doubt this gave offense to the ears of many critics and incited envious statements: "Now, without doubt, the French are showing their pridefulness."
Labels: Middle Ages, Phil Paine, tournaments and jousts
Eric Jager's The Last Duel (New York, 2004) is written in the spirit of Froissart. And I don't mean it in a good way. I mean that just like Froissart, Jager likes to present a vivid and compelling narrative full of convincing detail, and he doesn't mind making stuff up to do it.
Labels: Froissart, law of arms, The Last Duel, tournaments and jousts, trial by combat
Labels: chivalry, favorites 2009, Kyrgyzstan, Middle Ages, tournaments and jousts, William Marshal
Labels: chivalry, Middle Ages, tournaments and jousts, war and peace
Labels: chivalry, medieval history, medieval resources, tournaments and jousts